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Cyberspace/cyberbodies/cyberpunk wk0004445
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WORK · wk0004445

Cyberspace/cyberbodies/cyberpunk

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How can we interpret cyberspace? What is the place of the embodied human agent in the virtual world? This innovative collection examines the emerging arena of cyberspace and the challenges it presents for the social and cultural forms of the human body. It shows how changing relations between body and technology offer new arenas for cultural representations. At the same time, the contributors examine the realities of human embodiment and the limits of virtual worlds. Topics examined include: technological body modifications, replacements and prosthetics; bodies in cyberspace, virtual environments and cyborg culture; cultural representations of technological embodiment in visual and literary productions; and cyberpunk science.

Last edited 2026-07-01 22:17

Editions

4 editions
EN · SAGE Publications, Incorporated
Vol.— Cyberspace/cyberbodies/cyberpunk 1995-01-01
Vol.— Cyberspace/cyberbodies/cyberpunk 1996-01-01
EN · Sage Publications Ltd
Vol.— Cyberspace/cyberbodies/cyberpunk no date
Vol.— Cyberspace/cyberbodies/cyberpunk no date
EN · SAGE Publications, Limited
Vol.— Cyberspace/cyberbodies/cyberpunk 2012-01-01
EN · Sage
Vol.— Cyberspace/cyberbodies/cyberpunk 1995-01-01

Release timeline

2012-01-01 Cyberspace/Cyberbodies/Cyberpunk English released
1996-01-01 Cyberspace/Cyberbodies/Cyberpunk English released
1995-01-01 Cyberspace/Cyberbodies/Cyberpunk English released
1995-01-01 Cyberspace/cyberbodies/cyberpunk English released